<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Blog - Very Bad Agency]]></title><description><![CDATA[Very Bad Agency: A Digital Pharmacy for brands. UX/UI, Webflow, motion, and AI-driven branding with attitude. No fluff—just raw design that hits hard.]]></description><link>https://blog.verybad.agency</link><generator>RSS for Node</generator><lastBuildDate>Fri, 24 Apr 2026 20:46:28 GMT</lastBuildDate><atom:link href="https://blog.verybad.agency/rss.xml" rel="self" type="application/rss+xml"/><language><![CDATA[en]]></language><ttl>60</ttl><item><title><![CDATA[Why You Can’t Measure If Your Design Works]]></title><description><![CDATA[Fancy UI isn’t UX. Real UX leaves evidence.

Fancy UI isn’t UX. Real UX leaves evidence.
[Photo content: abstract heatmap or blurred analytics dashboard]
Most teams say they “care about UX.”Very few can prove it works.
Design reviews are full of opin...]]></description><link>https://blog.verybad.agency/why-you-cant-measure-if-your-design-works</link><guid isPermaLink="true">https://blog.verybad.agency/why-you-cant-measure-if-your-design-works</guid><category><![CDATA[DATA-DRIVEN UX]]></category><category><![CDATA[Lessons from Baymard]]></category><category><![CDATA[Google & NN/g.]]></category><category><![CDATA[UX]]></category><category><![CDATA[user experience]]></category><category><![CDATA[UI]]></category><dc:creator><![CDATA[Tengo]]></dc:creator><pubDate>Sun, 08 Feb 2026 17:12:55 GMT</pubDate><enclosure url="https://cdn.hashnode.com/res/hashnode/image/upload/v1770570521834/5dce9210-3069-4fb3-8556-5a8461755bf2.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p><strong>Fancy UI isn’t UX. Real UX leaves evidence.</strong></p>
<p><img src="https://cdn.hashnode.com/res/hashnode/image/upload/v1770570095553/987012e3-6da3-489d-9214-18dcc5697c4e.png" alt /></p>
<p><strong>Fancy UI isn’t UX. Real UX leaves evidence.</strong></p>
<p>[Photo content: abstract heatmap or blurred analytics dashboard]</p>
<p>Most teams say they “care about UX.”<br />Very few can prove it works.</p>
<p>Design reviews are full of opinions.<br />Stakeholders vote.<br />Designers defend.<br />Someone says, <em>“Users will like this.”</em></p>
<p>And then the product ships — without a single baseline, index, or success metric.</p>
<p>If you can’t measure how your design changed user behavior, you didn’t design UX.<br />You designed a guess.</p>
<hr />
<h2 id="heading-ux-is-not-an-opinion-its-a-result">UX Is Not an Opinion. It’s a Result.</h2>
<p>UX does not live in Figma.<br />UX does not live in Dribbble shots.<br />UX does not live in presentations.</p>
<p>UX exists <strong>after release</strong>, when users interact with your product under pressure, distraction, and zero patience.</p>
<p>If nothing changed in how users behave, decide, or complete tasks — UX did not improve.</p>
<p>“Looks better” is not a UX outcome.<br />“Feels cleaner” is not a UX metric.</p>
<p>Real UX answers only one question:</p>
<blockquote>
<p><strong>Did user behavior change in a meaningful way?</strong></p>
</blockquote>
<p><img src="https://cdn.hashnode.com/res/hashnode/image/upload/v1770570248304/d9656338-6c26-49af-aaa3-64fff0f26ff4.png" alt class="image--center mx-auto" /></p>
<hr />
<h2 id="heading-why-most-teams-cant-measure-ux">Why Most Teams Can’t Measure UX</h2>
<p>Not because they don’t have tools.<br />Because they don’t have clarity.</p>
<p>Common failures:</p>
<ul>
<li><p>No baseline before redesign</p>
</li>
<li><p>No definition of “success”</p>
</li>
<li><p>Metrics chosen after launch</p>
</li>
<li><p>Engagement confused with understanding</p>
</li>
<li><p>Tools used without interpretation</p>
</li>
</ul>
<p>Teams collect data, but don’t ask the right questions.</p>
<p>If everything is a metric, nothing is insight.</p>
<hr />
<h2 id="heading-the-ux-indexes-that-actually-matter">The UX Indexes That Actually Matter</h2>
<p>Vanity metrics don’t measure UX.<br />Indexes do.</p>
<p>These are the signals that reflect <strong>real user experience</strong>:</p>
<ul>
<li><p><strong>Task Success Rate</strong><br />  Can users complete what they came to do?</p>
</li>
<li><p><strong>Time on Task</strong><br />  Not speed — <em>clarity</em>. Confusion slows people down.</p>
</li>
<li><p><strong>Error Rate</strong><br />  Misclicks, form failures, dead ends.</p>
</li>
<li><p><strong>Drop-off Points</strong><br />  Where intent disappears.</p>
</li>
<li><p><strong>Rage Clicks</strong><br />  Frustration disguised as interaction.</p>
</li>
<li><p><strong>Scroll Depth vs Action</strong><br />  Scrolling means nothing if users don’t act.</p>
</li>
<li><p><strong>Return Behavior</strong><br />  Do users come back without being pushed?</p>
</li>
</ul>
<p>UX is found in <strong>patterns</strong>, not single numbers.</p>
<p><img src="https://cdn.hashnode.com/res/hashnode/image/upload/v1770570331920/9c3da80d-0fcc-484c-b6c5-fdc18d58ed4f.png" alt class="image--center mx-auto" /></p>
<h2 id="heading-tools-dont-do-ux-people-do">Tools Don’t Do UX. People Do.</h2>
<p>Hotjar.<br />Microsoft Clarity.<br />FullStory.<br />GA4.<br />Maze.<br />UsabilityHub.</p>
<p>All useful. None magical.</p>
<p>A heatmap without context is just modern art.<br />Clicks don’t equal intent.<br />Sessions don’t equal success.</p>
<p>Tools show <strong>what happened</strong>.<br />UX thinking explains <strong>why it happened</strong> — and what to change.</p>
<p>Used wrong, research tools create confidence without truth.<br />Used right, they expose uncomfortable reality.</p>
<p><img src="https://cdn.hashnode.com/res/hashnode/image/upload/v1770570419470/148dd503-b84c-4c52-b95d-620616d6b6d4.png" alt class="image--center mx-auto" /></p>
<h2 id="heading-sources-amp-references-real-ux-case-studies">Sources &amp; References (Real UX Case Studies)</h2>
<p><strong>1. Baymard Institute — Cart Abandonment Research</strong><br />In-depth e-commerce UX data showing how specific UX issues drive shopping cart abandonment and affect revenue.<br />🔗 <a target="_blank" href="https://baymard.com/lists/cart-abandonment-rate">https://baymard.com/lists/cart-abandonment-rate</a></p>
<p><strong>2. Google Web Vitals — UX Performance Metrics</strong><br />Official documentation and research on Core Web Vitals and how performance affects user behavior and business outcomes.<br />🔗 https://web.dev/vitals/<br />🔗 <a target="_blank" href="https://web.dev/why-speed-matters/">https://web.dev/why-speed-matters/</a></p>
<p><strong>3. GOV.UK Service Manual — Measured UX Improvements</strong><br />UK government’s design system and service standards with evidence of improved task completion and reduced support costs.<br />🔗 <a target="_blank" href="https://www.gov.uk/service-manual">https://www.gov.uk/service-manual</a></p>
<p><strong>4. Microsoft Clarity — Behavior Signals (Rage Clicks)</strong><br />Documentation and insights on how rage clicks and other behavior signals can reveal UX frustration points.<br />🔗 <a target="_blank" href="https://learn.microsoft.com/en-us/clarity/">https://learn.microsoft.com/en-us/clarity/</a></p>
<p><strong>5. Nielsen Norman Group — How Users Read on the Web</strong><br />Research on scanning patterns, visual hierarchy, content comprehension, and user reading behavior.<br />🔗 <a target="_blank" href="https://www.nngroup.com/articles/how-users-read-on-the-web/">https://www.nngroup.com/articles/how-users-read-on-the-web/</a></p>
<p><strong>6. NN/g — UX Metrics Best Practices</strong><br />Guidance on meaningful UX metrics and how to measure task success, error rates, and behavioral outcomes.<br />🔗 https://www.nngroup.com/articles/ux-metrics/</p>
<p><strong>7. Baymard Institute — Form Usability Findings</strong><br />Detailed findings on form design issues and how they affect completion rates — useful for real UX measurement.<br />🔗 https://baymard.com/research/form-usability</p>
<p><strong>8. Google — Search and UX Research (User Behavior)</strong><br />Broad UX research and best practice insights from Google’s UX teams and behavioral studies.<br />🔗 https://research.google/teams/brain/ux/</p>
<hr />
]]></content:encoded></item><item><title><![CDATA[AI Won’t Replace You — If You Have Taste, Confidence, and Judgment]]></title><description><![CDATA[Every few months the same headline comes back, louder than before:“AI will replace designers.”
Not assist.Not change workflows.Replace.
And yes — something is being replaced.Just not what most people think.

Companies Won’t Fire Designers — They’ll S...]]></description><link>https://blog.verybad.agency/ai-wont-replace-you-if-you-have-taste-confidence-and-judgment</link><guid isPermaLink="true">https://blog.verybad.agency/ai-wont-replace-you-if-you-have-taste-confidence-and-judgment</guid><category><![CDATA[Design]]></category><category><![CDATA[ux design]]></category><category><![CDATA[Artificial Intelligence]]></category><category><![CDATA[branding]]></category><category><![CDATA[creative industries ]]></category><category><![CDATA[Future of work]]></category><category><![CDATA[digital agencies ]]></category><dc:creator><![CDATA[Tengo]]></dc:creator><pubDate>Thu, 29 Jan 2026 20:00:43 GMT</pubDate><enclosure url="https://cdn.hashnode.com/res/hashnode/image/upload/v1769665775575/e9c19cf9-203b-44f5-bfed-5a59e6f4d1d5.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Every few months the same headline comes back, louder than before:<br /><strong>“AI will replace designers.”</strong></p>
<p>Not <em>assist</em>.<br />Not <em>change workflows</em>.<br />Replace.</p>
<p>And yes — something <em>is</em> being replaced.<br />Just not what most people think.</p>
<hr />
<h2 id="heading-companies-wont-fire-designers-theyll-shrink-teams">Companies Won’t Fire Designers — They’ll Shrink Teams</h2>
<p>Let’s get real.</p>
<p>In most companies, design teams were bloated long before AI showed up.</p>
<p>Where there used to be:</p>
<ul>
<li><p>8–10 designers doing repetitive UI work<br />  There will likely be:</p>
</li>
<li><p><strong>3–5 designers</strong> doing higher-level thinking</p>
</li>
</ul>
<p>AI doesn’t eliminate design.<br />It eliminates <strong>redundant execution</strong>.</p>
<p>Layouts, variations, quick visuals, internal drafts — that work gets automated.<br />Decision-making does not.</p>
<p>This pattern already exists.</p>
<p>Multiple industry studies (McKinsey, BCG, Deloitte) show the same trend:</p>
<ul>
<li><p>Fewer people</p>
</li>
<li><p>Higher responsibility</p>
</li>
<li><p>Stronger emphasis on judgment, brand thinking, and systems</p>
</li>
</ul>
<p>AI compresses teams.<br />It doesn’t remove the need for taste.</p>
<hr />
<h2 id="heading-execution-is-cheap-now-taste-isnt">Execution Is Cheap Now. Taste Isn’t.</h2>
<p>For years, design was sold as:</p>
<blockquote>
<p>“I can make it look good.”</p>
</blockquote>
<p>That era is over.</p>
<p>AI can already:</p>
<ul>
<li><p>Generate layouts</p>
</li>
<li><p>Suggest typography</p>
</li>
<li><p>Produce visual styles</p>
</li>
<li><p>Mimic trends instantly</p>
</li>
</ul>
<p>What it cannot do:</p>
<ul>
<li><p>Decide <em>what matters</em></p>
</li>
<li><p>Understand brand values deeply</p>
</li>
<li><p>Say “this doesn’t belong here”</p>
</li>
<li><p>Protect clarity when everything wants attention</p>
</li>
</ul>
<p>That gap is growing — not shrinking.</p>
<hr />
<h2 id="heading-agencies-wont-disappear-bad-ones-will">Agencies Won’t Disappear — Bad Ones Will</h2>
<p>There’s a myth that AI will kill agencies.</p>
<p>Reality is harsher:<br /><strong>It will kill agencies without point of view.</strong></p>
<p>Agencies that survive will be the ones who:</p>
<ul>
<li><p>Understand brand values beyond visuals</p>
</li>
<li><p>Know what a brand should <em>never</em> do</p>
</li>
<li><p>Design systems, not just screens</p>
</li>
<li><p>Guide decisions, not just deliver assets</p>
</li>
</ul>
<p>Clients don’t hire agencies for pixels.<br />They hire them for <strong>direction</strong>.</p>
<p>AI can generate options.<br />Brands still need someone to choose.</p>
<hr />
<h2 id="heading-confidence-is-becoming-a-business-skill">Confidence Is Becoming a Business Skill</h2>
<p>In an AI-heavy workflow, the most valuable designer is not the fastest.</p>
<p>It’s the one who can say:</p>
<blockquote>
<p>“Stop. This is enough.”</p>
</blockquote>
<p>Confidence now means:</p>
<ul>
<li><p>Fewer options</p>
</li>
<li><p>Stronger decisions</p>
</li>
<li><p>Clear boundaries</p>
</li>
</ul>
<p>Designers who hide behind complexity, endless iterations, or “just one more version” will struggle.</p>
<p>AI loves infinite versions.<br />Good design hates indecision.</p>
<hr />
<h2 id="heading-the-price-of-real-design-will-split">The Price of Real Design Will Split</h2>
<p>Here’s the part no one talks about.</p>
<p>Design pricing won’t just go down.<br />It will <strong>break in two</strong>.</p>
<ol>
<li><p><strong>Cheap, fast, automated design</strong></p>
<ul>
<li><p>Templates</p>
</li>
<li><p>AI-generated visuals</p>
</li>
<li><p>Commodity UI</p>
</li>
</ul>
</li>
<li><p><strong>Human-led, taste-driven design</strong></p>
<ul>
<li><p>Brand systems</p>
</li>
<li><p>Strategic UX</p>
</li>
<li><p>High-stakes decisions</p>
</li>
</ul>
</li>
</ol>
<p>The middle disappears.</p>
<p>And yes — <strong>the price of real human design can increase</strong>, because:</p>
<ul>
<li><p>Fewer designers operate at that level</p>
</li>
<li><p>Stakes are higher</p>
</li>
<li><p>Mistakes are more expensive</p>
</li>
</ul>
<p>When design influences trust, conversion, and brand survival — automation alone isn’t enough.</p>
<hr />
<h2 id="heading-this-isnt-about-dribbble-its-about-judgment">This Isn’t About Dribbble. It’s About Judgment.</h2>
<p>This isn’t about tools.<br />It’s not about Figma, Midjourney, or the next model.</p>
<p>It’s about:</p>
<ul>
<li><p>Knowing when to remove</p>
</li>
<li><p>Knowing what aligns with the brand</p>
</li>
<li><p>Knowing what feels wrong even if it “looks right”</p>
</li>
</ul>
<p>AI doesn’t have taste.<br />AI doesn’t have responsibility.<br />AI doesn’t carry consequences.</p>
<p>Humans do.</p>
<hr />
<h2 id="heading-who-will-actually-lose">Who Will Actually Lose</h2>
<p>Let’s be honest.</p>
<p>AI will replace designers who:</p>
<ul>
<li><p>Only execute instructions</p>
</li>
<li><p>Rely on trends instead of thinking</p>
</li>
<li><p>Confuse decoration with value</p>
</li>
<li><p>Avoid responsibility for decisions</p>
</li>
</ul>
<p>That was fragile work even before AI.</p>
<hr />
<h2 id="heading-who-will-win">Who Will Win</h2>
<p>Designers who:</p>
<ul>
<li><p>Understand brands deeply</p>
</li>
<li><p>Design for focus, not attention</p>
</li>
<li><p>Make fewer, stronger decisions</p>
</li>
<li><p>Trust their judgment</p>
</li>
</ul>
<p>AI becomes their accelerator — not their threat.</p>
<hr />
<h2 id="heading-final-thought">Final Thought</h2>
<p>AI is not the end of design.</p>
<p>It’s the end of:</p>
<ul>
<li><p>Indecision</p>
</li>
<li><p>Overstaffed execution</p>
</li>
<li><p>Design without taste</p>
</li>
</ul>
<p>The future isn’t tool-driven.<br />It’s <strong>judgment-driven</strong>.</p>
<p>If you have taste and confidence,<br />AI doesn’t replace you.</p>
<p>It clears the room.</p>
]]></content:encoded></item><item><title><![CDATA[Accessibility & Dyslexic-Centered Design at Very Bad Agency]]></title><description><![CDATA[At Very Bad Agency, accessibility is not an afterthought — it is part of the design system.Our website is intentionally designed to support users with dyslexia and cognitive processing differences, while remaining clean, modern, and visually strong.
...]]></description><link>https://blog.verybad.agency/accessibility-and-dyslexic-centered-design-at-very-bad-agency</link><guid isPermaLink="true">https://blog.verybad.agency/accessibility-and-dyslexic-centered-design-at-very-bad-agency</guid><category><![CDATA[Accessibility]]></category><category><![CDATA[ux design]]></category><category><![CDATA[Web Design]]></category><category><![CDATA[Dyslexia]]></category><category><![CDATA[inclusive design]]></category><category><![CDATA[motion design]]></category><category><![CDATA[cognitive load]]></category><dc:creator><![CDATA[Tengo]]></dc:creator><pubDate>Thu, 29 Jan 2026 05:40:59 GMT</pubDate><enclosure url="https://cdn.hashnode.com/res/hashnode/image/upload/v1769665050637/bc40b573-cfc2-4f13-a01a-9dbe43211695.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>At <strong>Very Bad Agency</strong>, accessibility is not an afterthought — it is part of the design system.<br />Our website is intentionally designed to support <strong>users with dyslexia and cognitive processing differences</strong>, while remaining clean, modern, and visually strong.</p>
<h3 id="heading-design-centered-not-overloaded">Design Centered, Not Overloaded</h3>
<p>The entire experience is <strong>design-centered and minimal by intent</strong>.<br />We actively avoid cognitive overload by reducing unnecessary visual noise, excessive text, and complex interaction patterns. Every element on the page has a clear purpose.</p>
<ul>
<li><p>No cluttered layouts</p>
</li>
<li><p>No competing visual hierarchies</p>
</li>
<li><p>No decorative distractions disguised as “creativity”</p>
</li>
</ul>
<hr />
<h3 id="heading-typography-built-for-readability">Typography Built for Readability</h3>
<p>Typography on <a target="_blank" href="http://verybad.agency">verybad.agency</a> is optimized for <strong>readability first</strong>:</p>
<ul>
<li><p>Clear, modern sans-serif typography</p>
</li>
<li><p>Generous spacing between lines and sections</p>
</li>
<li><p>Predictable text structure and hierarchy</p>
</li>
<li><p>Short, scannable text blocks instead of dense paragraphs</p>
</li>
</ul>
<p>The goal is simple: <strong>text should be read, not decoded</strong>.</p>
<hr />
<h3 id="heading-high-contrast-for-visual-comfort">High Contrast for Visual Comfort</h3>
<p>We use a <strong>black background with white text</strong> deliberately — not as a trend, but as a usability decision.</p>
<ul>
<li><p>Strong contrast improves letter recognition</p>
</li>
<li><p>Reduces visual fatigue</p>
</li>
<li><p>Helps users maintain focus while reading</p>
</li>
</ul>
<p>This contrast supports dyslexic users and benefits everyone, especially during long or repeated visits.</p>
<hr />
<h3 id="heading-motion-without-cognitive-load">Motion Without Cognitive Load</h3>
<p>Animation is used <strong>with restraint and intention</strong>.</p>
<p>Our motion design:</p>
<ul>
<li><p>Focuses on <strong>showing services</strong>, not distracting from content</p>
</li>
<li><p>Avoids rapid, looping, or chaotic motion</p>
</li>
<li><p>Keeps transitions predictable and purposeful</p>
</li>
</ul>
<p>To maintain orientation and reduce cognitive strain:</p>
<ul>
<li><p><strong>Section headers remain consistent</strong> across animated service blocks</p>
</li>
<li><p>Users always know <em>where they are</em> and <em>what they are viewing</em></p>
</li>
</ul>
<p>Motion enhances understanding — it never competes with it.</p>
<hr />
<h3 id="heading-accessibility-is-functional-not-cosmetic">Accessibility Is Functional, Not Cosmetic</h3>
<p>We do not rely on “accessibility overlays” or surface-level fixes.<br />Instead, accessibility is embedded into:</p>
<ul>
<li><p>Layout logic</p>
</li>
<li><p>Content structure</p>
</li>
<li><p>Visual hierarchy</p>
</li>
<li><p>Interaction flow</p>
</li>
</ul>
<p>This approach aligns with <strong>WCAG principles</strong> and modern UX laws focused on clarity, consistency, and cognitive load reduction.</p>
<hr />
<h3 id="heading-designed-for-real-humans">Designed for Real Humans</h3>
<p>Dyslexic-centered design improves usability for:</p>
<ul>
<li><p>Users with dyslexia</p>
</li>
<li><p>Users with ADHD or cognitive fatigue</p>
</li>
<li><p>Non-native language readers</p>
</li>
<li><p>Anyone navigating content quickly or under pressure</p>
</li>
</ul>
<p>Inclusive design is not niche — it’s <strong>better design</strong>.</p>
]]></content:encoded></item><item><title><![CDATA[Cryptone AI assistant]]></title><link>https://blog.verybad.agency/cryptone-ai-assistant</link><guid isPermaLink="true">https://blog.verybad.agency/cryptone-ai-assistant</guid><category><![CDATA[cryptone ai ]]></category><category><![CDATA[UX/UI Designer]]></category><category><![CDATA[desing]]></category><category><![CDATA[landing page]]></category><category><![CDATA[AI]]></category><category><![CDATA[Web3]]></category><dc:creator><![CDATA[Tengo]]></dc:creator><pubDate>Sat, 10 Jan 2026 16:14:32 GMT</pubDate><enclosure url="https://cdn.hashnode.com/res/hashnode/image/upload/v1768683912966/2e8f32a7-898f-41e2-836a-25f4d5aad2d5.webp" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p><img src="https://cdn.hashnode.com/res/hashnode/image/upload/v1768061608005/3a7f4308-e444-4861-b9bd-a616b1c4a134.png" alt class="image--center mx-auto" /></p>
<p><img src="https://cdn.hashnode.com/res/hashnode/image/upload/v1768061609649/4f101e5b-bd57-479d-b72e-e7bd3342bc83.png" alt class="image--center mx-auto" /></p>
]]></content:encoded></item><item><title><![CDATA[We Made ChatGPT Our Brand Manager. Here’s What Happened.]]></title><description><![CDATA[Most agencies hire brand managers.We didn’t.
We hired a chatbot.Not because we’re lazy. Because we’re obsessed with control and chaos at the same time.
When we launched Very Bad Agency, we wanted branding that felt like a drug. Addictive. Dangerous. ...]]></description><link>https://blog.verybad.agency/we-made-chatgpt-our-brand-manager-heres-what-happened</link><guid isPermaLink="true">https://blog.verybad.agency/we-made-chatgpt-our-brand-manager-heres-what-happened</guid><category><![CDATA[very bad agency]]></category><category><![CDATA[branding]]></category><category><![CDATA[AI]]></category><category><![CDATA[chatgpt]]></category><category><![CDATA[agency]]></category><category><![CDATA[Digital Pharmacy]]></category><dc:creator><![CDATA[Tengo]]></dc:creator><pubDate>Fri, 25 Jul 2025 13:50:07 GMT</pubDate><enclosure url="https://cdn.hashnode.com/res/hashnode/image/upload/v1753451192024/4ed32d18-22ac-4691-b9bc-739a48b1dc57.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p>Most agencies hire brand managers.<br />We didn’t.</p>
<p>We hired <strong>a chatbot</strong>.<br />Not because we’re lazy. Because we’re obsessed with <strong>control and chaos at the same time</strong>.</p>
<p>When we launched <strong>Very Bad Agency</strong>, we wanted branding that felt like a drug. Addictive. Dangerous. Underground.<br />But building that voice? Hell. It’s hours of copywriting, brainstorming, and explaining “why we can’t use another generic tone.”</p>
<p>Then came ChatGPT. Everyone was using it like a homework cheat code. We didn’t want that.<br />We wanted <strong>a brand manager that doesn’t complain, doesn’t sleep, and doesn’t ask for “alignment meetings.”</strong></p>
<hr />
<h2 id="heading-step-one-realization"><strong>Step One: Realization</strong></h2>
<p>AI doesn’t create your brand. <strong>You do.</strong><br />AI doesn’t give you taste. It only reflects yours.<br />If you treat ChatGPT like a creative god, you’ll get soulless garbage.<br />If you treat it like an obedient intern with an attitude problem, you win.</p>
<p>So we gave it <strong>direction</strong>. Hard, strict, non-negotiable direction.</p>
<hr />
<h2 id="heading-our-path-of-prompts"><strong>Our Path of Prompts</strong></h2>
<p>We didn’t start with “Write me Instagram captions.”<br />We started with a manifesto:</p>
<blockquote>
<p><strong>“You are not polite. You are not a corporate voice. You are raw, rebellious, honest. You speak like an underground cult. Your tone is addictive like drugs. Your purpose is to make design feel illegal.”</strong></p>
</blockquote>
<p>We taught it:</p>
<ul>
<li><p><strong>The mood</strong> → edgy, bold, zero fluff.</p>
</li>
<li><p><strong>The language</strong> → mix of sarcasm, brutal honesty, and shock value.</p>
</li>
<li><p><strong>The rules</strong> → no fake positivity, no “we’re thrilled to announce,” no marketing clichés.</p>
</li>
</ul>
<p>Every time it drifted back to “Hi there! 😊,” we slapped it with more context.<br /><strong>Brand AI is like a dog—train it or it pees everywhere.</strong></p>
<hr />
<h2 id="heading-what-ai-does-for-us"><strong>What AI Does for Us</strong></h2>
<ul>
<li><p><strong>Keeps the tone consistent</strong> across socials, blogs, and proposals.</p>
</li>
<li><p><strong>Speeds up</strong> ideation for campaigns like <strong>Daily Dose</strong> and <strong>Bad Examples™</strong>.</p>
</li>
<li><p><strong>Brainstorms without judgment</strong> (unlike that one intern who thinks he’s Don Draper).</p>
</li>
</ul>
<p>But here’s the truth:<br />AI isn’t “creative.”<br /><strong>Creativity = taste + decision-making.</strong><br />ChatGPT just amplifies what you feed it.</p>
<hr />
<h2 id="heading-our-attitude-towards-ai"><strong>Our Attitude Towards AI</strong></h2>
<p>AI isn’t scary.<br />Bad taste is.</p>
<p>Most agencies fear AI because they think it replaces jobs.<br />We fear agencies that think <strong>AI makes creativity effortless.</strong><br />No. It makes <strong>execution fast</strong>, but direction is still on you.</p>
<p>Our job? To stay on the correct branding path—even when AI tries to lure us into “safe” territory.<br />(And it will. AI loves mediocrity if you let it.)</p>
<hr />
<h2 id="heading-the-rule-we-live-by"><strong>The Rule We Live By</strong></h2>
<blockquote>
<p><strong>“AI should sound like us. Not like AI.”</strong></p>
</blockquote>
<p>If the copy feels like it came from a sterile content mill, we kill it.<br />Every post still passes the <strong>Very Bad Test</strong>:</p>
<ul>
<li><p>Does it feel underground?</p>
</li>
<li><p>Does it hit like a punch, not a pillow?</p>
</li>
<li><p>Does it make someone uncomfortable in the best way?</p>
</li>
</ul>
<p>If yes, publish.<br />If no, we throw it back into the digital void.</p>
<hr />
<h2 id="heading-what-we-learned"><strong>What We Learned</strong></h2>
<ul>
<li><p><strong>Prompts are everything.</strong> The first thing you write defines the brand.</p>
</li>
<li><p><strong>Consistency beats creativity.</strong> AI helps maintain that over dozens of posts.</p>
</li>
<li><p><strong>Direction is king.</strong> Without attitude, AI will default to LinkedIn corporate hell.</p>
</li>
</ul>
<hr />
<p><strong>So, did AI replace our brand manager?</strong><br />No.<br />We turned it into one—by giving it taste, rules, and zero room for compromise.</p>
<p>Because a brand without taste is just another Instagram account begging for likes.<br />And we’re not here to beg.</p>
<p><strong>Follow our chaos:</strong><br /><a target="_blank" href="https://www.instagram.com/verybad.agency/">Instagram</a><br /><a target="_blank" href="https://www.linkedin.com/company/verybadagency">LinkedIn</a></p>
]]></content:encoded></item><item><title><![CDATA[🧪The Word That Changed Everything:  Very bad agency | Digital Pharmacy.]]></title><description><![CDATA[Let’s get one thing straight: We didn’t set out to build an agency. We set out to build a statement.
Back in the lab, it was just two guys with problems:

Tengo Khunashvili — UX/UI designer who obsesses over flows and taste.

Shota Datashvili — Motio...]]></description><link>https://blog.verybad.agency/the-word-that-changed-everything-very-bad-agency-digital-pharmacy</link><guid isPermaLink="true">https://blog.verybad.agency/the-word-that-changed-everything-very-bad-agency-digital-pharmacy</guid><category><![CDATA[branding]]></category><category><![CDATA[Design]]></category><category><![CDATA[UX & UI]]></category><category><![CDATA[Digital Pharmacy]]></category><category><![CDATA[brand strategy]]></category><dc:creator><![CDATA[Tengo]]></dc:creator><pubDate>Fri, 11 Jul 2025 06:18:04 GMT</pubDate><enclosure url="https://cdn.hashnode.com/res/hashnode/image/upload/v1752164644615/f4cce3fd-b26d-462c-9071-291b0beb0031.png" length="0" type="image/jpeg"/><content:encoded><![CDATA[<p><strong>Let’s get one thing straight: We didn’t set out to build an agency. We set out to build a statement.</strong></p>
<p>Back in the lab, it was just two guys with problems:</p>
<ul>
<li><p><strong>Tengo Khunashvili</strong> — UX/UI designer who obsesses over flows and taste.</p>
</li>
<li><p><strong>Shota Datashvili</strong> — Motion designer who sees in frames, not seconds.</p>
</li>
</ul>
<p>We weren’t chasing clients. We weren’t building pitch decks.<br />We were building <em>our</em> portfolio. But even that felt too basic.</p>
<p>So we decided to go harder.<br />A full-on visual identity, from scratch.<br />Logo. Name. Website. Motion. Vibes.<br />A whole damn <strong>brand</strong>, just for us.</p>
<p>But we didn’t wanted another “clean aesthetic” that dies on launch day.</p>
<p>We want something that slaps. Something brutally honest.<br />Something that walks in the room and offends half the crowd (the right half).<br />And for three long months, we had… <strong>only the name</strong>:</p>
<blockquote>
<p>🚫 <strong>Very Bad Agency</strong></p>
</blockquote>
<p>No visuals. No philosophy. No soul.<br />Just a provocative name and a shared obsession for doing things <em>better by being worse</em>.</p>
<p>And the hardest part?<br />We couldn’t even start the website.<br />Because the brand had no voice. No body.<br />You can’t design a homepage for a ghost.</p>
<h3 id="heading-then-it-hit-us-digital-pharmacy">💡 Then It Hit Us: Digital Pharmacy</h3>
<p>Two words changed everything.</p>
<p><strong>Digital. Pharmacy.</strong><br />That was the key.<br />The medicine for boring brands.<br />The prescription for dead design.</p>
<p>Suddenly, it all clicked:</p>
<ul>
<li><p><strong>Pills</strong> for services</p>
</li>
<li><p><strong>Doses</strong> for content</p>
</li>
<li><p><strong>Dealers</strong> for strategists</p>
</li>
<li><p><strong>Injections</strong> for high-impact branding</p>
</li>
<li><p>And one glorious side effect: <strong>Addiction to taste</strong></p>
</li>
</ul>
<p>We built the site in under <strong>48 hours</strong>, with <strong>Spline 3D + Webflow</strong>.<br />Raw, animated, unapologetic.</p>
<p>Then came Instagram.<br />But no basic case studies or filtered quotes.<br />We dropped <strong>Daily Doses</strong> — savage truth capsules for digital creatives who needed a slap, not a hug.</p>
<p>Examples?</p>
<ul>
<li><p><em>“Rest isn’t lazy. It’s strategy.”</em></p>
</li>
<li><p><em>“You don’t need better tools. You need better taste.”</em></p>
</li>
<li><p><em>“No one’s coming to save you. Good. Build without permission.”</em></p>
</li>
</ul>
<p>When others optimized for clicks, I optimized for meaning.<br />we made <strong>Awakening Reels</strong> — audio-visual shocks for the procrastinating brain.<br />They weren’t optimized.<br />They weren’t polished.<br />They were real.<br />That’s why they worked.</p>
<h3 id="heading-what-now">🚧 What Now?</h3>
<p>We’re not done.<br />We’re not even stable yet.<br />We're actively <strong>switching strategy</strong>, because building something raw doesn’t mean being reckless.</p>
<p>This article?<br />Yeah, it’s part of our <strong>SEO plan</strong>.<br />We’re saying it out loud because that’s what honesty looks like.</p>
<p>But unlike most agencies who pretend to be something they’re not,<br />we built this whole thing in public — through conversations, struggles, and a stubborn refusal to settle.</p>
<p>We’re still underground. Still dangerous.<br />Still learning how to weaponize taste in a market that rewards blandness.</p>
<p>And if you’re reading this and still thinking,</p>
<blockquote>
<p>“Wait, is this a joke or a real agency?”</p>
</blockquote>
<p>Here’s your answer:</p>
<p>It’s both.<br />And we’re <strong>Very Bad</strong> at pretending otherwise.</p>
<p>Want to feel something again?<br />→ <a target="_blank" href="https://verybad.agency">verybad.agency</a></p>
<p><a target="_blank" href="https://www.instagram.com/verybad.agency/">→ Instagram</a></p>
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